top of page
DAMIEN HE
Games Programmer

Like many in this field, I grew up as a gamer. I spent too many hours playing and wondering what it would be like to see my name in the credits one day. That dream stuck with me - and eventually, it came true.

I've dedicated both my undergraduate and postgraduate studies to games technology, and since then, I've worked on a range of projects using Unreal Engine, Unity, and backend systems. I'm someone who genuinely enjoys digging into complex systems, solving tricky problems, and figuring out how everything works under the hood.

I don't claim to be the fastest learner in the room, but I've always believed that consistency beats speed. I just keep showing up, keep learning, and keep building - and that's made all the difference in my journy so far.

Work Experience

August 2023 - March 2025

Videogame Programmer at Stainless Games

Game Programmer with Unreal Engine & Unity experience, mainly focus on UI and audio systems.

September 2023 - May 2024

Backend Programmer (Contract)

Contracted developer for Crytek via Stainless Games, contributing to Hunt: Showdown.

Collaborated directly with client's engineers and producers.

EDUCATION

September 2021 - September 2022

MPROF IN GAMES DEVELOPMENT

A 1-year Masters cource at Abertay University focus on developing professional practice for games development.

September 2017 - July 2021

BEng COMPUTER GAMES TECHNOLOGY

My undergraduate from the best Game Development course in China, where I learned essential programming skills in areas including Gameplay Mechanics, Computer Graphics, etc.

TECHNICAL SKILLS

C / C++

C#

Golang

Unreal Engine 4 / 5

Unity

Git

SVN

Perforce

BITBUCKET

PLASTIC SCM

Jira

Confluence

  • LinkedIn
  • GitHub
  • itchio-logo-textless-white

​

bottom of page